EA has confirmed that it has made "some notable changes in the loot drop rate" in Anthem.
Although it was only stated that the changes came to "specific scenarios", the brief n-sweet update on the official website confirmed the update of the server (meaning you do not need to download or use it on your local system) instantly increase The chances of top-tier gear drops at the game's highest levels of difficulty … as well as some improvements for the toughest enemies on any difficulty setting as well.
"In the latest server-side update, we've made some remarkable changes to the loot drop rate in specific scenarios that get immediate effect on a server-side tuning update," EA said. "These changes include: Masterwork & Legendary drop rates have increased for Grandmaster 2 and Grandmaster 3 difficulty levels, and Masterwork & Legendary drop rates have increased for harder enemies at all levels of difficulty. Legendary Fury, Legendary Ursix and Legendary Luminary. "
And … it really is. Told you it was a short n-sweet update.
Of course, some insistent loot does not matter when a dedicated Anthem fan recently tried to prove through power.
In a post on Anthem subreddit titled Power-Scaling: Why Loot Does Not Matter Anymore (Math), using the EmperorHoof analyzed the power scaling system added with the latest patch 1.0.3 and found "playing the game as calculated will only result in falling returns, worthless inscriptions, useless components and meaningless weapons ".
BioWare is currently struggling to keep the inhibited Anthem alive. "Anthem is here to stay," community manager Jesse "Darokaz" Anderson wrote in a passionate reddit record earlier this week. "Do we have a lot of work to do to fix parts of the game? Yes, and the team is committed to improving and releasing new content."
BioWare's open-world sci-fi shooter is now available on PC, PlayStation 4 and Xbox One.