They are already the most heavily represented third party in Smash, but there is no shortage of sega franchises to choose from
With the Super Smash Bros. Ultimate DLC coming up, I've taken it upon myself to launch this new article series which analyzes each 3rd party company currently present with playable characters in Super Smash Bros.
We'll take a quick look at which characters they currently have in the game, how long they've been in the series, and any other interesting distinctions on a company-by-company basis.
Then, it's time to look over what other major franchises they have available which might be a good fit for Super Smash Bros., or simply fit the criteria of being important to gaming history or to specific genres.
Right now, there are five 3rd party companies who have playable representation in Super Smash Bros. Ultimate, and we're going to look at one by one.
After Joker from the Persona series already being revealed as the first DLC character for Super Smash Bros. Ultimate, it might seem unlikely that Sega would get yet another character, but you never know what's going to happen in a rumble like Smash.
So, let's dive straight and have a look at what more Sega has to offer the Super Smash Bros. series.
Sega originally became part of the Super Smash Bros. family back in 2008 in Super Smash Bros. Brawl when Sonic the Hedgehog joined the fray, meaning that the epic console rivalry of the '90s could finally be visualized with a proper fight between Sonic and Mario.
They were further entered into a Smash history when the final DLC character of Super Smash Bros. 4 was unveiled to be Bayonetta, a character whose games are often published by Nintendo, although the character and franchise belong to Sega.
Just before getting into the upcoming DLC for Super Smash Bros. Ultimate, an interesting bit to note is that as the only return 3rd party character from Brawl, Sonic received a new stage in Super Smash Bros. 4, and both of this franchise's stages return in Super Smash Bros. Ultimate.
On top of that, he also got a second assistant trophy with the echidna in this game joining the hedgehog, who had been an assist trophy since Brawl.
With that and Bayonetta's Umbra Clock Tower stage, it leaves as the most heavily represented 3rd party stagewise, and since we know that the Atlus-developed Persona's Joker (with Atlus being owned by Sega) is coming as DLC, their lead is going to grow even greater.
Another statistic to note is that this is only the third party to a new franchise added to Smash every game since their inclusion, with Sonic the Hedgehog in Brawl, Bayonetta in Smash 4 and Persona in Ultimate.
This might be a lot of you have no idea what Puyo Puyo is, but the fact is that as far as sales go, this is Sega's second biggest video game franchise after Sonic the Hedgehog.
It also has the unique distinction of being one of those really interesting things – representing a genre that Smash Bros. barely has any representation for unless you count Dr. Mario who is a little bit of a strike since he's Mario in a white coat.
See, Puyo Puyo is a popular puzzle game which has been popular throughout many years, the most recent one being the Switch version of Puyo Puyo Tetris, where it crosses over with the more famous Tetris franchise.
Puyo Puyo is huge in Japan, and has been active since 1991. Given Sega's great success as an arcade company in Japan, you can find it in many arcades if you want a fierce puzzle battle against a live opponent.
As for characters, Puyo Puyo actually has plenty, with the most notable being Arle Nadja, a young girl with magical powers (pictured with brown hair in the banner above). Combining the story being the character with the puzzle elements of Puyo Puyo could make for quite the exciting moves, and let's be honest … It would be highly unexpected, falling right in line with what we've been to expect.
This one is a bit of a stretch because of the reason I brought up regarding Devil May Cry in the earlier Capcom post, namely that Yakuza has never been on Nintendo hardware.
That puts a huge dent in its potential chances, but with the explicit statement that is bringing unexpected franchises that you wouldn't expect to be in Super Smash Bros. from Reggie, it feels like all bets are off the table and even franchises like this can be open to speculation.
The last decade or so, the Yakuza series has been one of the most enduring intellectual properties available to Sega, regularly receiving new games and having a solid fanbase across the world that love the games and always ask for more.
For me personally, the very real way it portrays the seedy underbelly of Japan's criminal life, mixed in with complete out-of-now-wackiness in many aspects just makes it a very charming series that's extremely hard to forget.
We already heard so many cries for Kazuma Kiryu, the franchise's main character, to join the Tekken series. We saw that is not going to pan out, not yet anyway, so this is an ideal time to send the series straight into the all-out brawl that is Super Smash Bros. Ultimate.
One thing is very clear in Super Smash Bros. – Virtua Fighter is hero in extremely high regard. Not only did the series receive several Mii costumes in Super Smash Bros. 4, but this time around, we got the main protagonist Akira Yuki as an Assist Trophy.
A big reason for this is probably the emphasis in Super Smash Bros. To focus on and celebrate gaming history, and Virtua Fighter was the game that brought fighting games to the 3D realm, even though it's been overshadowed by Tekken in popularity and sales for a long time now.
Given the lucrative working relationship between Nintendo and Sega, as well as the obvious foundation for the series and what it means for gaming as a whole, Virtua Fighter is not actually a choice for a Super Smash Bros. debut.
The biggest obstacle for it is obviously the fact that it's not very active franchise right now, with the last big revision to a game in the series, Virtua Fighter 5: Final Showdown, originally debuting in 2010.
As far as characters go, it's hard to imagine anyone other than Akira Yuki, the main character of the series … Though, to be honest, they might do better in keeping him in his polygonal model if they were to include him, since unfamiliar players might mistake him for Ryu otherwise.
It's hard to judge what criteria Nintendo or their partners look at when judging what to do as DLC, but Nintendo doesn't have any sort of bond to market other companies games, so if they've got their eyes set on a Specific franchises, they'll likely push for it. Whether they have their eyes set on Virtua Fighter specifically, though, is another matter entirely.
For this Sega part of the series, I actually had some difficulty choosing between the three you see in the text and Hatsune Miku, the Vocaloid sensation that has sweeped the world and is, in fact, a Sega character.
I opted to avoid Miku in the end because she is not generally seen as being gaming, per se, although she appears in games as well, and that Sega seems fairly reluctant to include her in their other company crossovers, such as Sonic and Sega All-Star Racing, which made me feel like they probably don't connect with gaming as much as their regular franchises.
Are there any other Sega franchises you'd like to see become part of the Super Smash Bros. family? Do you disagree with any of my reasoning? Feel free to let us know in the comments.
Thanks for reading this story, and hopefully you enjoyed it. Look forward to the other parts of this article series being released in the coming days.